Required Level: 12
Your heals have a 5.0% chance to critically heal, also when they do critically heal they apply a HoT(Heal over Time) for 20.0% of heal over 6 seconds. (Level 1)
- Passive skill.
- Increases the chance for a Medic to critically heal their target.
- A Critical Heal will now "Heal over Time" (HoT) for 6.0 seconds.
- Increasing the skill's level will improve the chance of a Critical Heal by 2% per level.
- Increasing the skill's level will improve the amount of HoT done by 10.0 per level.
- Adding skill points does not increase the duration of the HoT effect.
- The HoT will be apparent in your buffs bar.