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Fantasy Tales Online Wiki
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Editing
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== Brushes == You can find many helpful brushes in the 'Brushes' window. === LinkObj === The LinkObj brush (under Tools) allows you to place map links. Select the brush and draw a link over the map area you would like to link to another map. Then right click and set 'Update link'. Once a link is properly set you can click on a map link to jump to its destination. [[File:editor_links.png]] === NpcPlacer === See the obj section above for more details. === RectObj === This brush is used to create a location based script trigger. For more details see the scripting page [Map_Editor/Scripting#Object_visibility_based_on_quest_status http://fantasytalesonline.gamepedia.com/Map_Editor/Scripting#Object_visibility_based_on_quest_status]. === Master (Correction brush) === This brush will automatically apply tile correction to certain groups of tile, like stone and grass paths, within a contiguous block of tiles. This automates a lot of tedious tiling. [[File:mastercorrect.gif]] === Sharing an object === You may share an object simply by hitting 'Copy', or a group of tile by using CTRL+C, and then sending this as text. [[File:share.gif]] === Releasing your Server === If your aim is not to design a 3rd party server you may skip this section. To submit your server you will have to contact the staff and request that your server be added to the 3rd party list. Your server will need to meet the criteria listed below before we can add it to the list of 3rd party servers. You will need to provide anonymous read access to your world server. You will have to agree to license anything that you've created so that we may use it. Once that's done we will take a release snapshot (git fork) of your world server. You may continue to develop your server. When you're ready to push another update to your 3rd party server. Criteria for 3rd party servers: * The server must not have any objectionable material including adult content, bad language. * The server must feature unique content. <b>We will not host simple server copies</b>. * The server must meet a minimum quality standard and be enjoyable for the players in the community as judged by the reviewing staff. Feel free to inquiry in the forums if you'd like to have the staff review your server early and engage the community by posting updates. * You must agree to license the content you created. ==== Hosting ==== Since we, as of writing this, not release the server binaries we will provide hosting for any servers that meet the guidelines above and offer to provide dedicated testing servers for anyone doing heavy development. We will provide this hosting for free as long as these servers don't make unreasonable use of resources such as inefficiently tie the CPU/RAM/Network of the VPS. For now any 3rd party servers will be accessible by everyone but as the game grows 3rd party servers will be offered as a premiere feature accessible only by registered members. This is to offset the development and hosting costs. In exchange we wont charge any hosting fees. === Creating your own standalone MMO === Currently the editor doesn't support creating your own standalone game as it's missing too many features we cannot work on at the moment. In the future we're considering creating a standalone MMORPG Builder tool but right now we're focusing on the primary game and using the editor to gauge the interest.
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