Skills/Critical Heals

Class: Medic

Required Level:  12

= Description = ''Your heals have a 5.0% chance to critically heal, also when they do critically heal they apply a HoT(Heal over Time) for 20.0% of heal over 6 seconds. (Level 1)''

=  Skill Effects =
 * Passive skill.
 * Increases the chance for a Medic to critically heal their target.
 * A Critical Heal will now "Heal over Time" (HoT) for 6.0 seconds.

= Notes =
 * Increasing the skill's level will improve the chance of a Critical Heal by 2% per level.
 * Increasing the skill's level will improve the amount of HoT done by 10.0 per level.
 * Adding skill points does not increase the duration of the HoT effect.
 * The HoT will be apparent in your buffs bar.

The HoT icon for Critical Heals.