Skills/Heal Tonic



Class: Medic

Level Requirement: 5

Cooldown: 5.0 Seconds (Level 1)

= Description =

''Heals your target for 20% of your current health. If you are below 15% health, this will heal 300% more.''

= Skill Effects =
 * Heal one selected target (self or an ally).
 * When your health is below 15% it will have an increased healing effect.

= Notes =
 * Adding skill points reduces the cooldown time for Heal Tonic by 0.25 seconds per level.
 * Increasing the skill's level has no effect on its healing power.
 * If no target is selected and the skill is used, the player will heal herself instead.
 * The skill cannot be used on a target that has full health.



Heal Tonic being used.